The Long Dark Unlock Feat Again
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Enhance a Floppa - The Loop
A player achieving the Free Running feat
Feats are passive bonuses unlocked in The Long Dark.
Overview [ ]
Feats are a course of persistent progression, offer passive bonuses to Survival Mode characters. As of Hesitant Prospect (November 2020) at that place are 10 different Feats, each with unique effects.
- Feats must be unlocked by completing their specific requirements. (E.thou. "Spend 100 days exterior" for "Common cold Fusion")
- Feats must exist 'Activated' when starting a new Survival Mode game.
- Once a game has been started its Feats cannot be changed.
- Progress in all Survival Fashion games and Challenges grant credit towards Feats (except "Custom" sandbox, which does non grant Feat progress but allows unlocked Feats to exist used).
- Feats can be regarded somewhat similar to Survival Skills, but Feat progression is tied to the player'southward business relationship whereas Survival Skills are tied to the specific game.
The number of agile Feats allowed in a game depends on the selected difficulty:
| Difficulty | Active Feats |
|---|---|
| Pilgrim | 5 |
| Voyageur | 4 |
| Stalker | 3 |
| Interloper | 2 |
| Custom | 5 |
List of Feats [ ]
Each obtainable Feat is listed below, forth with their requirements for unlocking and unique furnishings.
| | Feat | Requirement | Effect |
|---|---|---|---|
| Book Smarts | 250 hours of enquiry | 10% benefit from each completely researched volume |
| Cold Fusion | Spend a total of 100 days outside | Permanent +2C bonus to Feels Like temperature |
| Efficient Machine | Survive 500 days | Consume 10% fewer Calories |
| Fire Master | Start 1000 fires | Survivors start with a Level 3 Fire-Starting skill |
| Free Runner | Sprint 50 kilometers (31.07 miles) | Sprinting burns 25% fewer Calories |
| Snow Walker | Travel one thousand kilometers (621.37 miles) | Stamina bar recharges xx% faster |
| Blizzard Walker | Spend 20 days outdoors during blizzards | Speed reduction for walking into air current reduced by 25% |
| Expert Trapper | Snare 100 Rabbits | Snares are at present 100% more effective. |
| Straight To The Heart | Use or consume 250 Cup of Coffee, GO! Energy Drinks or Emergency Stims | The furnishings of Cup of Java, Get! Energy Drink, and Emergency Stims last 25% longer |
| Darkwalker | Complete the "Escape the Darkwalker" Challenge. (This ways Collect all 10 diary pages and Banish the Darkwalker.) | You lot are less Fatigued at nighttime, but more Fatigued during the solar day. |
Trivia [ ]
- Book Smarts completion requires 10-62.v books to be fully read to complete. This is typically more books than an entire Voyageur world, but is possible in a single (lucky) Pilgrim playthrough. When active, completing a research volume which commonly grants 10 skill points volition grant 11 instead.
- Cold Fusion's warmth bonus is similar to get-go the game while already wearing a weightless, full-status Toque that never deteriorates and takes no equipment slot.
- Efficient Motorcar affects all sources of Calorie Burn: being awake or asleep, climbing ropes, sprinting and harvesting or sawing metal. This makes it stronger than only "+10% calories", since it synergizes with the +25% calories from level v Cooking and makes the Well Fed Do good easier to achieve and maintain.
- Burn down Master is equivalent to beginning the game having started l fires, increasing base of operations burn kickoff gamble from xl% -> 65%, making fuel last x% longer, and making tinder unnecessary.
- Free Runner reduces the Calorie Burn down of Sprinting, which is the 2nd almost calorie-intensive action (just to rope climbing), to 75% of its initial value, but does not touch on its fatigue bleed, and Sprinting while already starving carries no benefits from the feat.
- Snowfall Walker allows more sprinting by shorter breaks betwixt back-to-back Sprints, but has no upshot on unmarried short Sprints and negligible utilise in climbing.
- Adept Trapper doubles the likelihood of capturing Rabbits in Snares if placed in a Rabbit Grove (e.grand. increasing 20% to twoscore%).
- Direct To The Heart simply affects the duration of the Benefits from Cup of Java, GO! Energy Drink, and Emergency Stims (eastward.g. "fatigue reduced" from i hour to ane hour and 15 minutes), merely has no event on the hydration or calories or other effects of these items. All consumables affected past Straight To The Heart are finite and non-renewable.
- The Darkwalker feat is earned by playing the "Escape the Darkwalker" Challenge. Each of the major regions contains a green bivouac with one diary page beside it; 6 pages must be collected in a unmarried run to unlock information technology.
Source: https://thelongdark.fandom.com/wiki/Feats
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